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Post by Matt10 on Jul 28, 2015 0:54:43 GMT -6
Thank goodness, I have a hard enough time with it on normal lol.
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woody2718
RGT Board - Tour Direction
Posts: 48
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Post by woody2718 on Jul 28, 2015 19:50:46 GMT -6
Just wondering about the aiming reticule? I've been playing with it off since I consider it an aid and this is no aids golf. Just wondering if there is any rule on that?
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justamush
RGT Board - Tour Direction
Posts: 172
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Post by justamush on Jul 28, 2015 19:58:04 GMT -6
Just wondering about the aiming reticule? I've been playing with it off since I consider it an aid and this is no aids golf. Just wondering if there is any rule on that? I keep it on
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Post by Matt10 on Jul 28, 2015 20:02:36 GMT -6
Yeah, I have it off, but it's one where we kind of "drew the line" between being way too strict. Plus there's no way to regulate that unless someone is streaming, and even then - it's not a big deal. I am the same way with it off because I use TGC as my RL golf fix - so it's hard to visualize a big aiming reticule
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StoneComet
RGT Board - Tour Direction
It's just a game after all...so have fun with it.
Posts: 291
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Post by StoneComet on Jul 28, 2015 21:09:16 GMT -6
As has been said, it can't be restricted on competitions created so it would have to be an unenforced rule. Personally I turned it off the day they put this setting in. I also don't play with that crazy rocket trail. Just ruins the immersion for me. Now if I can get them to let me turn off the white flag marker and put distance and elevation up in the HUD I'd be in golf video game heaven. I'd have to agree that would be an overly strict rule. It might give some players a slight advantage but I'm OK with that. i could always turn mine on if I felt the advantage was too great. Here is a tip to help you if you want to play with it off. Off the tee and on approaches switch to your putter and select the putting cam you can then pan up and out a bit to get a good look down your shooting line. Kind of like walking to an area of a fairway or around the tee to get a better view IRL. Just remember to switch back to the proper club before taking your shot.
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StoneComet
RGT Board - Tour Direction
It's just a game after all...so have fun with it.
Posts: 291
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Post by StoneComet on Sept 30, 2015 18:27:59 GMT -6
We do need some rules in place though for playing with a live partner (s). Are we going to allow foursomes to play together or are we going to restrict it to one partner? Also, a full explanation about how to play successfully in this way and the ins and outs of removing an unwanted rival might be in order. It's good that we are going to able to iron out these concerns before the TST season begins. SC are you talking about the Ryder cup or our tour?. Tbh stone playing live rivals is realistic and should never be prohibited, where as ghost balls is not realistic. A fourball is a big part of tournament play, I would like to hear mcbogga's view on this because he is big into the sim aspect of this tour hammers1man, I am talking about adding rules or suggestions to the TST tour about having live partner (s). I do not have any issues with you playing a live rival or even if we allow up to four players to play together. What we do need at TST are the suggested and the strict rules of play clearly stated and reviewed so everyone understands the expectations from TST. I'm not sure how you got live rivals being prohibited completely from tournament play from what I originally wrote. I think you are just a bit on the defensive and really with me there is no need. I'm always open to debate and other points of view no matter how strongly I feel about my personal position. What I suggested is that we review the use of live rivals and add the expectations to the TST rules of play. How many live rivals is OK? I suggested that a foursome (the amount of players not the style of play) would be the limit. I don't see this as a big issue because it is highly unlikely for players to go beyond one live rival. We should just have the expectations and rules clearly stated on this issue before the season at TST starts. I agree that the allowance of at least one live rival is more realistically simulated towards a true golf experience. I am just as big into the sim aspect as mcbogga could ever be, but your right I would like to hear his opinion as I consider any members views on the tour to be relevant if not possibly misguided. I respect mcbogga's views because he plays a lot of real life golf and in most cases what he suggests is spot on. I also understand that you also play a lot of real world golf and most of what you say is good as well.In no way am I trying to or suggesting that playing in tournaments with live rivals should be prohibited. I don't play a lot of golf and I very occasionally watch it in real life, but I have played it enough and watched it enough to have a good understanding of the game even though I might not know all the rules and modes of play. What are the official PGA rules for the number of players in a grouping. It seems like foursomes (4 live players) are put together until cuts are made and then the groupings go in pairs . I also don't think we should restrict the use of a ghost ball (non turn based) even though the preference for simulated realism is with turn based on. However we do have a single ghost ball or ghost player (turn based) restriction so naturally I think in tournaments there might be a restriction to a single live rival, otherwise it would only be fair to allow the same number of ghost balls as live rivals are allowed. Now get this...I play solo because that is how I enjoy to play with the exception of perhaps a single live rival turn based. I don't have that partner right now. So my observations come from a place of; What will the general membership view as fair? Not what I might prefer. I also don't think it is fair to have players that are not in the league playing in tournaments as live rivals. The reason being that some other members might have the idea that the other player who has no vested interest might take shots to help the player they might be playing without regard to their own score. I don't think anyone would actually do this and this is an area where the honor system might be better than some restriction to try and prevent it. I'm just saying that with a much larger audience we have to think about rules and suggested attributes of play that will reduce and relieve any suspicions or perspectives in order to gain maximum retention. There is of course a balance that must be struck here where in some cases where policing would be difficult that the honor system will be used instead of a strict ruling.
SC
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StoneComet
RGT Board - Tour Direction
It's just a game after all...so have fun with it.
Posts: 291
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Post by StoneComet on Sept 30, 2015 18:29:15 GMT -6
hammers1man, I am talking about adding rules or suggestions to the TST tour about having live partner (s). I do not have any issues with you playing a live rival or even if we allow up to four players to play together. What we do need at TST are the suggested and the strict rules of play clearly stated and reviewed so everyone understands the expectations from TST. I'm not sure how you got live rivals being prohibited completely from tournament play from what I originally wrote. I think you are just a bit on the defensive and really with me there is no need. I'm always open to debate and other points of view no matter how strongly I feel about my personal position. What I suggested is that we review the use of live rivals and add the expectations to the TST rules of play. How many live rivals is OK? I suggested that a foursome (the amount of players not the style of play) would be the limit. I don't see this as a big issue because it is highly unlikely for players to go beyond one live rival. We should just have the expectations and rules clearly stated on this issue before the season at TST starts. I agree that the allowance of at least one live rival is more realistically simulated towards a true golf experience. I am just as big into the sim aspect as mcbogga could ever be, but your right I would like to hear his opinion as I consider any members views on the tour to be relevant if not possibly misguided. I respect mcbogga's views because he plays a lot of real life golf and in most cases what he suggests is spot on. I also understand that you also play a lot of real world golf and most of what you say is good as well. In no way am I trying to or suggesting that playing in tournaments with live rivals should be prohibited. I don't play a lot of golf and I very occasionally watch it in real life, but I have played it enough and watched it enough to have a good understanding of the game even though I might not know all the rules and modes of play. What are the official PGA rules for the number of players in a grouping. It seems like foursomes (4 live players) are put together until cuts are made and then the groupings go in pairs . I also don't think we should restrict the use of a ghost ball (non turn based) even though the preference for simulated realism is with turn based on. However we do have a single ghost ball or ghost player (turn based) restriction so naturally I think in tournaments there might be a restriction to a single live rival, otherwise it would only be fair to allow the same number of ghost balls as live rivals are allowed. Now get this...I play solo because that is how I enjoy to play with the exception of perhaps a single live rival turn based. I don't have that partner right now. So my observations come from a place of; What will the general membership view as fair? Not what I might prefer. I also don't think it is fair to have players that are not in the league playing in tournaments as live rivals. The reason being that some other members might have the idea that the other player who has no vested interest might take shots to help the player they might be playing without regard to their own score. I don't think anyone would actually do this and this is an area where the honor system might be better than some restriction to try and prevent it. I'm just saying that with a much larger audience we have to think about rules and suggested attributes of play that will reduce and relieve any suspicions or perspectives in order to gain maximum retention. There is of course a balance that must be struck here where in some cases where policing would be difficult that the honor system will be used instead of a strict ruling. SC
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Post by hammers1man on Oct 1, 2015 12:03:24 GMT -6
hammers1man, I am talking about adding rules or suggestions to the TST tour about having live partner (s). I do not have any issues with you playing a live rival or even if we allow up to four players to play together. What we do need at TST are the suggested and the strict rules of play clearly stated and reviewed so everyone understands the expectations from TST. I'm not sure how you got live rivals being prohibited completely from tournament play from what I originally wrote. I think you are just a bit on the defensive and really with me there is no need. I'm always open to debate and other points of view no matter how strongly I feel about my personal position. What I suggested is that we review the use of live rivals and add the expectations to the TST rules of play. How many live rivals is OK? I suggested that a foursome (the amount of players not the style of play) would be the limit. I don't see this as a big issue because it is highly unlikely for players to go beyond one live rival. We should just have the expectations and rules clearly stated on this issue before the season at TST starts. I agree that the allowance of at least one live rival is more realistically simulated towards a true golf experience. I am just as big into the sim aspect as mcbogga could ever be, but your right I would like to hear his opinion as I consider any members views on the tour to be relevant if not possibly misguided. I respect mcbogga's views because he plays a lot of real life golf and in most cases what he suggests is spot on. I also understand that you also play a lot of real world golf and most of what you say is good as well. In no way am I trying to or suggesting that playing in tournaments with live rivals should be prohibited. I don't play a lot of golf and I very occasionally watch it in real life, but I have played it enough and watched it enough to have a good understanding of the game even though I might not know all the rules and modes of play. What are the official PGA rules for the number of players in a grouping. It seems like foursomes (4 live players) are put together until cuts are made and then the groupings go in pairs . I also don't think we should restrict the use of a ghost ball (non turn based) even though the preference for simulated realism is with turn based on. However we do have a single ghost ball or ghost player (turn based) restriction so naturally I think in tournaments there might be a restriction to a single live rival, otherwise it would only be fair to allow the same number of ghost balls as live rivals are allowed. Now get this...I play solo because that is how I enjoy to play with the exception of perhaps a single live rival turn based. I don't have that partner right now. So my observations come from a place of; What will the general membership view as fair? Not what I might prefer. I also don't think it is fair to have players that are not in the league playing in tournaments as live rivals. The reason being that some other members might have the idea that the other player who has no vested interest might take shots to help the player they might be playing without regard to their own score. I don't think anyone would actually do this and this is an area where the honor system might be better than some restriction to try and prevent it. I'm just saying that with a much larger audience we have to think about rules and suggested attributes of play that will reduce and relieve any suspicions or perspectives in order to gain maximum retention. There is of course a balance that must be struck here where in some cases where policing would be difficult that the honor system will be used instead of a strict ruling. SC The problem with ghost balls for me is that you're watching that ball on your own screen with your own golfer present. You can wait for the ghost ball to fly though the air before every shot, its a massive aid on drives and approach shots. What makes it even worse for me is that if that ball is in front of you on the green you can just watch it play out of turn to see how the putt is effected by break. I would have not had a problem with the ghost ball if it was hit in the correct order . But the way it is now it can be used as an aid and as a guide marker before you hit the ball I Agee with you stone about players playing live in the tournament who are not registered it, surely they can just sign up for it if they want to play their friends on tst tournaments
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mcbogga
RGT Board - Tour Direction
Posts: 258
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Post by mcbogga on Oct 1, 2015 18:18:43 GMT -6
Live play with guys in same place on leaderboard is most realistic. Not going to happen very often. General turn based live play OR ghost play is OK as the order of play is preserved. Ghosts with turn based off are iffy.
But - to be pragmatic - it can't be policed so it will stay a recommendation and honor thing. Which - with 100+ players will be knowingly and unknowingly violated. Nothing we can do about it.
I do hope Matt makes the recommendations and what TST considers "pure" play very visible and clear. Golf is a game of honor and respect, so we give people a chance.
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Post by Matt10 on Oct 2, 2015 18:06:57 GMT -6
Live play with guys in same place on leaderboard is most realistic. Not going to happen very often. General turn based live play OR ghost play is OK as the order of play is preserved. Ghosts with turn based off are iffy. But - to be pragmatic - it can't be policed so it will stay a recommendation and honor thing. Which - with 100+ players will be knowingly and unknowingly violated. Nothing we can do about it. I do hope Matt makes the recommendations and what TST considers "pure" play very visible and clear. Golf is a game of honor and respect, so we give people a chance. I think it's definitely key now that most of the TGCT guys are on board with our direction - and it has been their direction. Doyley is the no-aids expert, so he knows what to look for as well. I'm confident we will still have the same mentality of a fun, but competitive time playing this game the way we all enjoy it. Not too long till we find out!
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StoneComet
RGT Board - Tour Direction
It's just a game after all...so have fun with it.
Posts: 291
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Post by StoneComet on Oct 2, 2015 22:52:38 GMT -6
Live play with guys in same place on leaderboard is most realistic. Not going to happen very often. General turn based live play OR ghost play is OK as the order of play is preserved. Ghosts with turn based off are iffy. But - to be pragmatic - it can't be policed so it will stay a recommendation and honor thing. Which - with 100+ players will be knowingly and unknowingly violated. Nothing we can do about it. I do hope Matt makes the recommendations and what TST considers "pure" play very visible and clear. Golf is a game of honor and respect, so we give people a chance. I think it's definitely key now that most of the TGCT guys are on board with our direction - and it has been their direction. Doyley is the no-aids expert, so he knows what to look for as well. I'm confident we will still have the same mentality of a fun, but competitive time playing this game the way we all enjoy it. Not too long till we find out! Matt are you going to update the TST rules of play to reflect what has been discussed about live and turn based play here and over at TST? With a preference for Turn Based Live and Ghost Play and a recommendation not to use ghost ball without turn based play in the interest of fair play. I know we cannot police it but I think for clarity we should be out in front of this to avoid having to put out too many fires. SC
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Post by Matt10 on Oct 3, 2015 6:34:32 GMT -6
I think it's definitely key now that most of the TGCT guys are on board with our direction - and it has been their direction. Doyley is the no-aids expert, so he knows what to look for as well. I'm confident we will still have the same mentality of a fun, but competitive time playing this game the way we all enjoy it. Not too long till we find out! Matt are you going to update the TST rules of play to reflect what has been discussed about live and turn based play here and over at TST? With a preference for Turn Based Live and Ghost Play and a recommendation not to use ghost ball without turn based play in the interest of fair play. I know we cannot police it but I think for clarity we should be out in front of this to avoid having to put out too many fires. SC Yessir, that's definitely the plan. I'm going to make a video about everything as well.
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Post by hammers1man on Oct 3, 2015 6:50:16 GMT -6
Just wandering Matt is there a problem with playing more than 1 ghost turn based? , for instance I never look at the leaderboard before I play my rounds. If I'm not playing live with a friend I might like to play with two similarly skilled golfers rivals to give that tournament feel of play. It be like playing live without the banter
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Post by Matt10 on Oct 3, 2015 8:03:17 GMT -6
Just wandering Matt is there a problem with playing more than 1 ghost turn based? , for instance I never look at the leaderboard before I play my rounds. If I'm not playing live with a friend I might like to play with two similarly skilled golfers rivals to give that tournament feel of play. It be like playing live without the banter You mean having turn based enabled for 2 other people, so 3 of you total? I see no problem with this. Sounds like fun actually.
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Post by hammers1man on Oct 3, 2015 8:45:55 GMT -6
Just wandering Matt is there a problem with playing more than 1 ghost turn based? , for instance I never look at the leaderboard before I play my rounds. If I'm not playing live with a friend I might like to play with two similarly skilled golfers rivals to give that tournament feel of play. It be like playing live without the banter You mean having turn based enabled for 2 other people, so 3 of you total? I see no problem with this. Sounds like fun actually. I always play live turn based only, can't handled a golf ball flying around the course live or not it just kills the simulation , I meant playing more than one ghost but turn enabled. Just played with crazycunucks ghost on Scarpaccis Vineyard TST-1 and beat him by one shot with an 8 footer for birdie on the last , it was great fun another ghost would make it even more enjoyable. Just think it would be great fun in tournaments to have more than one ghost, I could even add a ghost to my live round with Ian, I don't check the leaderboard before I play a tournament so wouldn't have a clue what the ghost score was. I know the rules are 1 ghost but shouldn't that be limited to just ghost balls?
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